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Interactive Mirror

HUMAN CENTERED DESIGN PRODUCT DESIGN 

This project aims to research the feasibility and design steps involved in the building of an interactive virtual mirror that would allow the users to project the items on themselves  and to purchase them either in the shop or online. 

 

The users would also be allowed to have access to information about the product (price, availability). As the software would incorporate computer vision techniques and 3D mapping of the users' bodies, the projected items could be adapted to be shown on anyone, regardless of any disabilities the users might have.  In parity with the in-shop version, a company could make available an online version of the software that would work through the use of the users' webcam. The online version would incorporate less functionality to maintain the fluid experience on a browser environment that the user would have on the shop with a dedicated computer. Ethical considerations  have been incorporated in the research.

 

 

Through PACT analysis, four different personas have been developed to proceed with the study throigh different scenarios.  A low fidelity prototype has been followed by a high-fidelity prototype for the online version.

 

 


 
 

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